View Single Post
Join Date: Dec 2007
09-14-2011, 11:30 AM
Originally Posted by
Considering PvP is almost completely dominated by sci-heavy premades exploiting broken powers and a large percentage of matches end 15-0 I don't know if there would be any incentive for new folks to play if they didn't get something for at least trying.
They really could just try and join fleets who then form pvp teams to compete. Honestly the level of competition in this game varies from PvE levels of difficulty to very intense fleet v fleet rivalries.
Honestly, most folks view pvp teams as always being dominant players, when most of us were complete noobs when playing this game but didn't stop us from taking our beatings and learning from them.
If winning equals 6 emblems and a chance of a purple item reward, and losing equals 2 emblems (triple the reward), then there would still be a consolation prize but there would be real incentives for winning.