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Lt. Commander
Join Date: Dec 2007
Posts: 120
# 10
09-14-2011, 01:22 PM
Scramble Sensors should not:
  • Cause abilities like Evasive Maneuvers to misfire,
  • Allow team abilities (Sci, Eng, Tac) to be sent to enemy ships or other random objects,
  • Reveal cloaked team mates to the enemy team while under SS.
  • Cause Heavy Torpedoes (i.e. Tricobalts) to bounce off of targets like a ping pong ball.

Scramble Sensors probably should not:
  • Last as long as it currently can,
  • Effect as many player ships as it currently does (it probably doesn't matter if it effects all NPCs and objects)
  • Be as strong as it currently is.

Scramble Sensors could be fixed if it:
  • Was a fragile hold on player ships (unchanged for NPCs),
  • Had a shorter effective duration on player ships (unchanged for NPCs),
  • Stopped causing self target abilities to misfire,
  • Stopped sending teams to enemy ships and objects,
  • Didn't reveal cloaked ships.