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Lt. Commander
Join Date: Dec 2007
Posts: 120
# 1 n00bula healBoat
09-14-2011, 05:09 PM
Got bored running around in a Cruiser, so I decided to try my hand at a n00bula.

Power: 100 Weapons, 25 Shields, 25 Engines, 50 Aux (comes out to about 114/53/52/95 iirc)
I know it's a weird power set up for a healer, but I can actually do some decent support DPS while maintaining a high level of heals.

Lt Tac: TacTeam 1, Beta 1 (Delta 1?)
Lt Eng: EPtS 1, EngTeam 2
LtC Eng: EPtS 1, Aux to SIF 1, Extend 2
Ens Sci: SciTeam 1
Cmdr Sci: Hazard 1, TSS 2, TSS 3, FBP 3

Does anyone see any glaring issues with it?

Ideally, I'd like to go with this... but I know I'll catch a lot of flak for not having a SciTeam on a Sci ship.

Lt Eng: EPtS 1, EngTeam 2
LtC Eng: EPtS 1, EngTeam 2, Aux to SIF 2
Ens Sci: Hazard 1
Cmdr Sci: Hazard 1, TSS 2, TSS 3, FBP 3.

Heals never more than 15 seconds away with high powered Hazards every 30.