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Lt. Commander
Join Date: Dec 2007
Posts: 120
# 14
09-15-2011, 12:58 PM
I still feel like 10 seconds is too long. Five seconds, like the other teams, feels better. It would be nice if effectiveness of the shield distribution aspect (which is probably not going anywhere) was tied to skill point investment. The boost to tactical systems should be higher or changed to increase something like accuracy, critical severity, or critical chance in relation to skill point investment.

Tactical team is still great for removing powerful debuffs like FoMM (which is all but worthless given the 2/3rds up time of the current version) and for completely negating abilities like Boarding Parties. It wouldn't be completely worthless if the time was reduced, or the redistribution was less perfect than it currently is, but it should still come with some kind of significant tactical boost.