Tactical Team and Scramble Sensors
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Join Date: Dec 2007
09-19-2011, 12:45 PM
Originally Posted by
Tactical Team Proposal
1. Split off the shield redistribution as a new, separate Boff power starting at Ensign
2. Keep recharge time the same.
3. Reduce duration of all effects from current 10s to 5s.
4. Add an additional effect that is tactical themed, not damage, and is either instant or 5s in duration.
For the Tactical Team proposal, we would welcome suggestions for an appropriate new effect for #4.
I am very much in favour of splitting out the shield distribution effect. Is it possible to have this as a toggle-able setting in the UI? Even if using it came with penalty to shield effectiveness, it'd be a great way for new players to be eased into the combat mechanics and for old players to avoid spamming the distribute key.