Queue System for Activating Abilities.
View Single Post
Join Date: Dec 2007
09-21-2011, 01:07 PM
I just figured I was hitting keys too quickly and confusing the game engine on what it thinks I'm trying to do in the three seconds I have to hit 7 keys to stay alive and do damage wilst flying one-handed.
I like the idea in theory though and it sounds like an easy transition to implement.
Instead of clicking/keying a power to activate a timer that gives a CD deadline to use it, you would start a timer that would auto-complete when time ran out or can be activated earlier by a second key press?
I think I missed something.