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Lt. Commander
Join Date: Dec 2007
Posts: 120
# 15
09-22-2011, 06:56 AM
So is the issue rooted in the Activation time requirements of the individual powers?
Meaning if I do not hold the key down for 3-5 seconds to make sure that power A is activated and move too quickly to key/activate power B, the systems skips A to start B instead?

If so can't they just reduce all or some of the activation times to 1-2 seconds?