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Join Date: Dec 2007
09-24-2011, 03:43 AM
Originally Posted by
those pure damage abilities aren't underpowered, its the massive degree you can buff and resist that is overpowered. the difference between buffed and unbuffed is enormous, so is the damage you can spike, and the damage you can heal. all of that should be toned down dramatically, so again it feels more trek like.
i remember how fun the low level pvp was, when i could get a game, it felt so much more natural, no one was immortal, and no one could take you out in 1 pass, and there was next to no spam and yoyo damaging and healing. i greatly miss that, if end game pvp was more like that, it would be more trek and more fun
Just decrease the efficiency of buffs and debuffs.
Now chances are this will make PvE lovers cry, but there is a rather obvious solution to that, which is having separate skills for pvp and pve