Ideas for a Carrier Refit
View Single Post
Join Date: Dec 2007
09-24-2011, 12:43 PM
Originally Posted by
Maybe so but I would just like to see them improve as carriers are about the only thing keeping me playing this game and they are in a bad place right now.
There is nothing wrong with that, no question about it.
However the direction you're proposing, assuming I am understnag you correctly which is by no means guaranteed I do, is a version that is almost entirely incapable of defending itself but does so for a considerable increase in fighter compliment.
The question I'd like to ask is whether that will be more enjoyable or whether it will pretty much be like playing the Necromancer in Diablo 2, which just about everyone I know calls the "coffee drinker" meaning you can drink a cup while looking on as you resurrected monsters do stuff.
And given how much control we can currently have over fighters that analogy sounds distressingly fitting.