Stop the Signal broken
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Join Date: Dec 2007
09-30-2011, 05:24 PM
The adds are only a part of the problem. The damage put out by those mobs is a little high and the defenses of the dreadnought are also a little to high. Your Klingon "Allies" drop within the first min (sometimes within the first 30 seconds) and you are circling the darn thing focusing on one shield the whole time, dropping torps at it when the shield facing pops, and the darn thing never goes below %50-%60 before you are wholly borked.
EDIT:: I'm guessing this may have to do with the new way missions are scaled to your level. If I had more weapon slots on my little mini-cruiser, I'd probably be able to take it down just fine. I'm no programmer though so I could be entirely wrong.