Tricobalts... So this is how it's gonna be?
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Join Date: Dec 2007
10-08-2011, 04:30 PM
Originally Posted by
Well a fully decked out cruiser with all the right gear and shooting of EpS and polarize hull could easily survive a point blank tricobalt explosion. Mount em on your rear and get rid of the peskly escort flying on your tail pipe. I mean 12k shields, and 50k plus hull it'll hurt but you will survive.
Yes, but from what I've seen, mostly Escorts use Tricobalts, as they're a precision weapon, not something that most Sci or Cruisers can make much use of.
Your point is taken, but in reverse. Now if I'm a Escort saddled up on the tail of a Cruiser, I'm probably going to do more damage to myself than to the Cruiser if I use a Tric within 1km to ensure a hit.
The thing that gets me is no other weapon in the game does damage to you, as well as your target... so why do this to trics? Why not make it so that the path of beams, and cannons are tracked, so if a friendly wanders into your arc of fire you do friendly fire? No? Then please leave trics alone too then.