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Lt. Commander
Join Date: Dec 2007
Posts: 120
# 23
10-10-2011, 06:01 PM
Though the thing is, my characters are already leveling too quickly on 'HOLODECK', and easily out-rank the rewards being offered for missions. The introduction of the Doff system onto 'Holodeck', (as well as the need to grind for Dilithium to afford new ships...) is going to make this problem much much worse. If missions are implemented to scale with the character, then the rewards should scale as well... (Or implement a 'voluntary' level cap so a character can complete his level-ranked missions without out-growing them...)