STFs: To Q or not to Q?
View Single Post
Join Date: Dec 2007
10-16-2011, 01:55 PM
In a way It worries me that in two years these same STF's have been the endgame, it's almost gotten into a holding pattern. Warhammer online suffered from this and still suffers from it, constantly revamping the same thing over and over but not really adding anything substantial or new for players to chew on.
Personally I'd rather they just finish these, and move on to something else, let them expire and become trivial and focus the talent and manpower getting poured into them into designing and building a player driven endgame focused on territory control and exploration, with pve and pvp elements that has enough sandbox elements in place that the players can impact and shape the game.
That to me is real end game repeatable content, trying to stay ahead of the curve and release heavily scripted STF's that take years of tuning and iteration just to be consumed and grown bored of by the players seems futile. Maybe if gozer had a small army of guys working under him he could stay ahead of the pack of players, but he must be going crazy working on these things for as long as the game has been around.