Dereliction Duty- An interactive Star Trek story. Over 100 hours in the making!
View Single Post
Join Date: Dec 2007
10-16-2011, 08:26 PM
Just finished your mission today...took me over 3 days....only because I've been busy....but the length was not a problem. It is good that you took your time to flesh out the mission with great depth. The mission was awesome...probably one of the best if not the best I've played so far and I have played majority of the top missions in the foundry.
I really loved all the details you put into the characters, the maps, effects, and the story. It created a depth which was totally immersive...it felt like I was in a real fleshed out universe....not a paper cut out. The characters and the environments seemed real. I loved your use of warp in and out effects for transitions.
Great job. Love the final battle in the end. It was epic...and I tried it without fleet support. It was awesome...a real challenge. Great work.