Dereliction Duty- An interactive Star Trek story. Over 100 hours in the making!
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Join Date: Dec 2007
10-22-2011, 10:57 PM
Just wanted to say that i thought the mission was excellent. The numerous dialogue options (and optional dialogue in general) resulted in it being the first time i felt i could really "RP" my captain. Now, i'm not an RPer, but you know what i mean i'm sure :p. It was good to behave in a more "chaotic good" kind of way, rather than as a straight laced pride of starfleet type (my main character is based on "Ace" Rimmer, from Red Dwarf, if that means anything to you).
"Is that a borg implant, or are you just pleased to see me?" < almost as good as "Smoke me a kipper, i'll be back for breakfast".
I'm sure any non-dwarfers are confused now :p
Very much looking forward to the next one.