TRIBBLE Maintenance and Release Notes - October 27, 2011
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Join Date: Dec 2007
10-27-2011, 11:08 AM
Originally Posted by
Or in other words, casual players, running LONG time assigments, because they have NOT the time to play the game each day, are getting
When I can pop in for 15 minutes a day and get 2 grades at RA for 15 1 day+ assignments, that is over powered. The under one hour assignments were not worth running at all under the old system. For a free to play system to work, you need to have your players in the game playing to want to buy microtransaction items. Let's hold off judgement on how this balancing pass affects the player till we see how it panned out first okay?