TRIBBLE Maintenance and Release Notes - October 27, 2011
View Single Post
Join Date: Dec 2007
10-28-2011, 11:43 AM
Originally Posted by
I think it's kinda weird that relatively routine scientific research assignments have a higher casualty rate (Medium) than interrogating an enemy faction prisoner (Low). Seems like they should be the other way around.
Also, in the short time I played post-patch yesterday, I saw loads of Barter GPL for Commodity assignments, but no Exchange EC for Commodity assignments. Hopefully the latter still exist, and haven't been completely replaced by the former.
I was thinking the EXACT same thing! Why is the casualty rate Medium or Moderate for my science techs to scan something?
Just more reasons to leave the game in my opinion.
You choose to do Sci missions cause you think they should be less harmful to your DOffs...but then they die. Making you take 20-48 hours to get new ones (I forget the mission time), or making you buy more from the C-Store. Bleh! That's what I have to say.