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Lt. Commander
Join Date: Dec 2007
Posts: 120
# 14
11-04-2011, 09:19 AM
Quote:
Originally Posted by Hellspawny View Post
http://www.stowiki.org/Console_-_Eng...Flow_Regulator
StatsMinimum Rank Mk Power Transfer Rate
Common Uncommon Rare Very Rare
Lieutenant Mk I +15% +22% +30% +38%
Lieutenant Mk II +22% +30% +38% +45%
Lt. Commander Mk III +30% +38% +45% +52%
Lt. Commander Mk IV +38% +45% +52% +60%
Commander Mk V +45% +52% +60% +68%
Commander Mk VI +52% +60% +68% +75%
Captain Mk VII +60% +68% +75% +82%
Captain Mk VIII +68% +75% +82% +90%
Rear Admiral Lower Half / Brigadier General Mk IX +75% +82% +90% +98%
Rear Admiral Lower Half / Brigadier General Mk X +82% +90% +98% +105%
Rear Admiral Upper Half / Major General Mk XI +98% +98% +105% -
Rear Admiral Upper Half / Major General Mk XII +105% +105% - -

As you can see, a common Mk XII (resellable) offers the maximum bonus. Better buy them on the exchange (around ~300k was the avarage price as far as I remember, but you can get them a lot cheaper ). No need to spend emblems or craft them.

As for the science consoles: +18 is the maximum bonus you'll get nowadays. They may change it with the skill tree revamp.

AP consoles: Never saw Mk X very rares. Mk XII uncommons are around 3m ECs on the exchange, +24 Mk XII commons are a little cheaper. The hefty price tag is the main disadvantage (besides the skillpoints) of AP. I'd rather use phasers / disruptors or tetryons. Good tetryon weapons are quite cheap on the exchange. And having 4 +26 consoles means that you get +8% more base damage vs. 4 +24 consoles and +16% vs. +22.
Well...
if thats the case i have the best i can get then at least for the science and engineering consoles.
thanks for that.

Now back to the Boff hunting...