Path to F2P Dev Blog #18
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Join Date: Dec 2007
11-04-2011, 04:28 PM
After retraining one of my level-capped characters, the impression I get is the current cost scheme will make me even less likely to spend points on ground skills, no matter HOW you revamp them. There are too many broad space skills that have replaced specific ones I used to be able to cherry-pick as my build dictated.
If effect, we now have less choice than ever, but we can apply those skills to any ship or weapon. Yippee!