Very Important! Space Skill System Feedback
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Join Date: Dec 2007
11-05-2011, 10:42 PM
Originally Posted by
I believe that the skills to perform the role to the highest degree, the other role abilities should suffer. So, if you are a tank / healer, your damage and control abilities should be weak, etc. The same goes for the Damage role... if you can do high damage, your ability to survive or control should be weak.
This is exactly what I have experienced when I re-skilled my Tactical and my Science toons.
I had to make sacrifices in my resists to CC to make my Tac a Survivable Damage dealer and had to sacrifice my damage out put to make a Science that can effectively CC and still have survivabilty.