Sci Officer in a Tac Ship?!
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Join Date: Dec 2007
11-10-2011, 06:07 AM
Originally Posted by
This was my line of thinking. Add in Photonic Fleet and things should get silly.
One of the biggest challenges I think I may face is my power distribution. While many of my Sci Skills will be spent on defensive abilities (Sci Team, Hazard Emitters), I know that many of the sci skills I have as a Sci Officer are based on AUX. So balancing my offense and my AUX levels will be tricky.
I don't think Aux is such big of an issue. Science skills already provide good results at lower levels. If you're not playing a healer or a control build with your Science Captain, it's probably okay to run at lower Aux levels.
But for moments you really need the boost - an Aux Battery can help.