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Lt. Commander
Join Date: Dec 2007
Posts: 120
# 1 Torp Spread Fix On The Way!
11-10-2011, 05:17 PM
Originally Posted by ZeroniusRex
  • All Torpedo Spreads, except Tricobalt, have been updated.
    • Made the spread attacks periodic, just like torpedo salvo.
      • Instead of one big hit per target, each target gets hit with 2, 3, or 4 hits
        • This is the same as salvo.
        • Each hit calculates critical individually.
        • This should alleviate the severe spike damage we have been seeing.
    • Each target is hit with a small AoE; this is unchanged.
      • The splash damage now drops off, so if you are next to target that gets hit, you won't get the same full damage that he did.
      • The further away you are from a target, the less splash damage you will get.
      • The splash radius is 300 just as before and the damage drops off linearly so if you are 150 away from the target, you will get half splash damage.
    • Reduced Max Number of targets from 10 to 3, 4, and 5 for Spread I, II and III, respectively.
    • Reduced Spread damage to 75% of its equivalent salvo.
    • Updated the art and tooltips.
    • Removed the AoE from basic and Salvo torpedoes.
    • These changes affect player and NPC torpedoes.
These changes were just posted in the Tribble patch notes. So that means we will see this fix no later than December 8!