Why put a cooldown timer on STFs?
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Join Date: Dec 2007
11-17-2011, 06:55 PM
Originally Posted by
For the same reason the put cooldoowns on missions offering Dilithium Ore and the Refinemenyt cap, etc. they don't want you getting so good at farming the components for STF gear, that you're able to get them at a faster pace then what Cryptic deems appropriate.
Except that explanation makes no sense.
So if I run thru Cure/KA/Infected in one hour, how am I earning less rewards than by running just Cure three times in an hour? I get the same amount of dilithium, same number of EDC's, and the rest of the loot is random, so I have the same odds there.
Nothing has been changed other than I can't choose which mission to spend my grind time in.