I’ve got to say that I really like the latest revision of the skill system
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Join Date: Dec 2007
11-18-2011, 11:10 AM
Originally Posted by
I like the changes too and was even able to build a decent Sci/Sci build on the KDF.
Go VoQ - Its fun again!
It has been the same for me.
My Science Toon is having a field day in the Vo’Quv again!
The challenge of having to micro manage every aspect of the Vo’Quv is very engaging to me.
My Build is heavily dependent on lining things up in my Forward 90 degree arc.
I don’t have to keep targets in my forward arc; I just have to line them up in my arc every minute to get my combo off.
My BOP come in quite handy at buying me time to position my Carrier.
The intercept command is useful for harassing targets that are closing on your position, slowing them down enough for you to reposition the Carrier.
The Escort command (when it works) can be quite entertaining.
Highlight your opponent and click escort, when it works your BOP will try to position themselves behind the selected target but because it’s a an enemy target the BOP blast away at it and keep trying to escort it at the same time
The problem with escort is that sometimes it works and most of the time it does nothing.
Oops not a Carrier topic :p
The skill revamp makes a lot of builds that at one time would have been considered unpractical quite viable now.
I hope that everyone gets on Tribbel to test out the possibilities before F2P goes live and there stuck playing catch up.