Faster leveling! Wait... what?
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Join Date: Dec 2007
11-28-2011, 06:17 PM
Originally Posted by
It makes me wonder what type of genus's they have working on this game. A few examples are to a new player that may be nice being able to level faster, but on the hand of making money for a company like cryptic its going to ruin all efforts they made with this F2P crap. You may ask how do you reach this conclusion? Well its fairly simple although I do not know why people at Cryptic didn't forsee this but you have no end game so when people play thru enough characters they will simply just uninstall the client with F2P players seeing that the only things being added are cosmetic things to buy. So faster leveling = faster speed to end game = no end game = no customers...
Actually, my math on both gold subs and C-store purchases shows that their income is going to be reliant on people having as many VA 1 alts as possible and our ability to really maximize the dilithium economy is also going to be reliant on having as many VA alts as possible.
In some ways, whereas this game has historically focused on a small number of alts, the new system really pushes everyone back into the City of Heroes playbook which says, roll as many alts as possible... with the added push to do dailies and dilithium conversion on each alt.