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Lt. Commander
Join Date: Dec 2007
Posts: 120
# 23
11-29-2011, 06:02 PM
I really don't see anything wrong with an interface that millions of WoW users can jump right into. I think that was a big part of Rift's initial success of subscription numbers (over a million in the first month, supposedly, though the makers kept tight-lipped on the actual number). If 11 million MMORPG players can jump into your game with a rolling start (a familiar interface) then it may herald long-term success for that game. The game doesn't have to be a WoW clone, but if the interface is similar then you've already got a flying head start on any who try to innovate in an area that already works perfectly well.