Faster leveling! Wait... what?
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Join Date: Dec 2007
11-30-2011, 07:45 PM
Originally Posted by
I would argue that is out of context. The length of the total curve was the subject in the previous discussion. This is why you can max level fast.
The rate of change for the curve at a particular area is the subject of the current discussion. This would allow you to level up fast in the beginning. In effect, drawing out the higher levels.
You've obviously not heard the interviews with Stormshade.
There are also specific comments made by multiple Cryptic employees who stated that the game needed progression to be slowed by some artificial means, due to the ability to max level in a weekend.
How can you fail to not see what is so obvious.