View Single Post
Lt. Commander
Join Date: Dec 2007
Posts: 120
# 24
12-02-2011, 08:37 PM
Originally Posted by Asakara
Some left, some stayed, and some I see pop in the forums for a few posts and then disappear for months again. Perhaps if this thread was done a year ago or a month from now we might see a response from one or more of them.. Or not. Who knows what other people do?

All I remember was the very loud complaints (for months and months and months) that punishments were needed and having lots of respawn points was lame did not give anyone any incentive to avoid death.

Again, Cryptic can not please the "more respawn points" crowd and the "less respawn points" crowd both. So does Cryptic implement the "demand of the day" only to change it again when the people who are doing the demanding change and opposite demands are made? How frequently should they implement and reverse game mechanic changes to accommodate opposite but equally vociferous customer demands?

Damned if they do and damned if they don't.
Its pretty simple: you cant please everyone, so you please the most people you can. If most people would like more spawn points(as the lack of one person saying otherwise in this thread would suggest) then you do what pleases most people. Pleasing most of your customers > pleasing only a few.