skill tree is f'd up
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Join Date: Dec 2007
12-04-2011, 11:51 PM
Very often during the Tribble testing I had the feeling they moved parts of the code or the data (heck do I know which affects which) back to a much older state. The common item vendor inventory for example seems to be from a far older build. Maybe this is not really true and it just resembles older builds, but reading that FBP is back to its old strength basically... Weird stuff.
I felt the skill tree changes weren't really well tested on Tribble. There was very little feedback overall, compared to other stuff (DOFF system for example), so it may not be a surprise there are plenty of errors now.
We should assemble a list of all the oddities we notice. (Please note t hat I am unlikely to notice any oddities myself right now because I am not really playing, just forum trolling these days.)