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Join Date: Dec 2007
12-12-2011, 02:48 AM
Emergency power to shields is a bad example since the CD and shared CD overlap wich means you loose preformance.
Still that combination is effective by nature, no duobt, but for sharded CDs its a bad example.
Better examples are, especially in case of tacticals, abilitys like Rapid fire or high yield.
They have a shared CD wich is prety much the HALF of the abilitys own cooldown wich means you can deliver much more substained damage by having half of the cooldown in general.
But a word of warning: For tactical captains that isnt always neccessary, they can reduce the CDs of tac abilitys with tac initiative, wich often makes double packing obsulete (the second version is often weaker then the first anyway).