Inertial Dampeners, effective now?
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Join Date: Dec 2007
12-13-2011, 10:34 PM
Originally Posted by
I have a hard time understanding what you did to test it, however on this point specifically, there are NO consoles that buff subspace decompilers, and only graviton deflectors buff it either as the one of the main skills, yet its not part of any set deflector. Its also a far more expensive skill to buy, both in direct cost and opportunity cost, so I think it is understandable that the effects from the defensive skill are not that impressive.
But PSW and VM aren't the only things inertial dampners guards against.
It was just about how effective it would be on these abilities, thank you.
I just used combatlogs for it, and fraps down to the millisecond, figuring out the duration of the ability. I've just timed Viral matrix for the full duration, not the individual subsystem downs, result should be the same, just divided by 4.
Shockwave same story...
I would say if these hardly get decreased by skilling into a Tier 4 skill I doubt the other skills which fall under this defensive skill that would be decreased, wouldnt have great effect either.
I was just gathering information for my own benefit
/You misread about the buff part, I just said the tester I've tested with probably didnt have fully skilled VM3 or Shockwave to the 100%, but it wouldnt matter much for the outcome of the test.