Official Skill Split and Skill UI Feedback Thread
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Join Date: Dec 2007
So Far So Good
12-21-2011, 05:49 PM
Well tried out the new skill tree on my Tac and it's looking good, even managed to put a few more points into space now that there is less ground skills to worry about.
However "The Space Attack Patterns skill was moved to Lieutenant rank. It was replaced with a Space Threat Control skill that increases your Threat while attacking, and grants a slight increase in Damage Resistance.
A new Engineering Lieutenant skill was added - Driver Coil. This skill increases your Sector Space Warp Speed and Turn Rate, increases your Full Impulse Speed, and reduces the power drain to other systems when you engage Full Impulse." appears to not have made it in on this build
Will test some more tomorrow.