[GUIDE] A guide to Elite STFs
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Join Date: Dec 2007
12-27-2011, 08:40 AM
K I T H O M E R A C C O R D S ó G R O U N D
KA-Ground is the easiest STF of all, as it has a logical flow and no way to fail the mission, Iíll therefore mostly write about general things to know than tactics (though a few will be in), you just have to talk with each other and the instance, as well as the optional shouldnít pose a problem.
- Minor + Major regenerators (amounts see above)
- Large Hyposprays
- Remodulator/3 pieces STF Set bonus
- Ground Weapon Battery
- Ground Shield Battery
- Cryo Grenades
- Collective Stun grenades*
- Cordrazine Hypospray*
- Collective immunizer Hypospray*
- Critical Regenerator*
- A Shotgun(Pulsewave)
- A Sniper Rifle
*randomly drops inside the instance;
Trash drones = Drone, Infected Drone, Tactical Drone
You start out in an Ďemptyí room with no enemies and a huge Ďcolumní featuring several Borg alcoves around it, donít worry they are just for show, this room is save and also your primary respawn point.
Run around the column and enter the tunnel on the other side, and STOP.
When you look at the situation you will see that there is a fork ahead of you, while it doesnít matter if you go left or right, it is still important to know what awaits you down there:
You have to fight the following mobs regardless of which way you choose:
On the left side you will find a mix of Borg drones and on the right side you will find your worst enemy in this instance: A tactical Elite drone, and you have to fight both at the same time.
Have one or two people going into close range combat with the elite drone and melee it at least from time to time, as this will stop it from using its spray shot which can kill the entire group in small rooms like this.
After you have defeated it continue your way down, again it doesnít matter which way you choose, just remember which one it was in case you have to respawn.
After descending down the tunnel, you will get into another room, which is incidentally directly below your starting point.
The roomís layout is pretty simple: Two ways in (from either side you went down) and one way out (for descending deeper into the structure)
Depending on way you went down you will find another Elite Drone on either the left or right side of the room. The best way to phrase it is probably vis-ŗ-vis the tunnel leading down; you will again have to fight several mixed drones as well as the Elite Drone.
After killing everything descend further into the base.
You will again find yourself in front of a fork, it doesnít really matter which one you choose, if you take the right way though you will have to fight a patrolling Heavy Tactical drone as well as its friends.
The right ways group stands still until someone gets too close or shoots at it, so taking the left way will spare you one Borg group.
BOTH WAYS LEAD TO THE SAME TARGET.
Continue to follow the way and kill anything in your way, until you reach yet another room.
If you look around you will notice:
- An Elite drone standing on a pedestal
- A tactical and Infected Drone on the ramp leading to the bottom of the room
You can ignore both.
Instead turn right and jump down the platform, this way you donít have to fight the Elite drone.
Below you will find a few additional Borg (Heavy Tactical Drone included) - Kill them and leave the room.
(Personally I recommend doing the WHOLE room as people might forget about jumping down instead of running through the room when respawning.
As soon as you have left the room you will find yourself in a long floor with several rooms being protected by force field, there is for know nothing you can do about that so just ignore them and follow the flow until you reach a ramp, where yet another Borg mob waits.
Optional: As soon as you reach the middle of this floor, marked by a console the optional objective starts - -> DO NOT READ the BOFFf text. You only got 15 Minutes.
I wonít fully explain every mob in the next room as it has many of them and is huge:
It has a few Heavy Tacs, an Elite Drone as well as several trash drones inside.
Donít wait for your comrades to resurrect you as you have unlocked a new respawn point as soon as you have entered the room, its less time consuming this way.
Oh and did I tell you to heal your injuries yet?
Because you will need as much DPS and damage resistance as you can utilize to bring down the nodes before the shields pop up again, especially if your shield dropper doesnít manage to extend the downtime (Which is also dependant on your dps).
The room itself consists of four levels with the 4 th not being accessible due to a force field.
With shielded nodes on each floor as well as a console on the middle floor Ė ignore both of them for now, and do not interact with the console.
You have to clean all 3 accessible before you can even think about starting the next step, so do it, and do it fast as the time is running.
As soon as the room is clear ONE group member has to return to the middle floor where he does now interacts with the console.
Who should go there:
- The team member having the highest amount of injuries (especially critical)
In this sequence.
The remaining team members have to walk down to Node BETA 3 (Explanation follows)
Now, that they are relevant I will start talking about the nodes: The room has 6 shielded nodes which you have to destroy in order to overload the IMRís in the floor and on the rooms 4 th level.
The nodes on the left side of the room are the Alpha nodes, with the one on the bottom being the 3 rd (Alpha 3/A3), the left ones are the beta nodes. You will also hear a Borg voice stating which Node has been approached.
The team member having left the battlefield:
You will find yourself in a room with several consoles you canít use as well as a big one in the middle; do not activate the transporter but the symbols.
First you have to choose a number and then a node, the first node your team should have gathered is BETA 3, and it is notable that the shield will pop up again, if the team fails to do it in time
As soon as you activated both the number and letter you will see that some Borg might randomly walk into your direction; they usually ignore you but sometimes attack, so try to [b]evade[/i] them.
Another thing you will notice is that one of the former useless consoles in the corner now has a plasma ball above its top.
Sprint to this console as fast as you can.
You will probably not be able to do anything when you arrive, but donít panic and be patient, because as soon as the corresponding node has received enough damage you will get the chance to activate the console and give your team additional time to kill the node as a result.
As soon as A1 is DOWN you can leave the room.
Please note that your team might not be able to kill every console in the first try, so just activate the HIGHEST number possible and wait to input the Letter until your team tells you to do so. You can leave the room as soon as you cannot input another position, by activating the transport device.
The spawning trash drones will sometimes not beam out but stays near the Symbol console. Should this be the case for you, you will have to kill them before you can activate another symbol.
After you have extended run back to the console in the middle, and WAIT again.
The best thing is that you wait for someone telling you at which console they are, because this also indicates that at least 2 persons are already there, making it possible to kill the node if you manage to extend.
Listening to the Borg voice has its disadvantage as she will spout it out as soon as the first one gets within a certain range.
The ones killing the node:
Start at Beta one and quickly kill the node.
You will soon realize that the Borg wonít let you do as you please though and have sent a security team to stop you from killing the node.
IGNORE THEM and continue to shoot down the node.
After the node is down CONTINUE TO IGNORE THE Borg, and run to the next node.
Do not shoot at them, just run. The shortest (and least time consuming) way is.
B3 - -> A3 - - > B2 - -> A2 - -> B1 - -> A1;
As soon as all six nodes are down, the shields around the IMRís will drop and you can activate a console to their right.
The fastest way is if one person runs up to the 4 th level while the rest runs down to the one in the and activates the console there.
With the two IMRs down the force field around the Tosk of Borg will drop.
Run to the now free room but do not enter it, let ONE team member go into the small hallway between the room and the floor and quickly get out again, for triggering the Borg queens dialogue and the encounter.
While Tosk himself is an assimilated Reman and can therefore use Telekinetic damage and hold attacks, other than that he is just a tougher version of an elite drone.
He is however not the only one you have to worry about, because the room is also filled with 2 Heavy Tactical drones as well as several trash drones.
Wait a few seconds until you can attack him and use a sniper shot from outside the room to pull him out, since the room itself has little room for cover which you will unavoidably need due to the 3 spray shooting drones.
Try to not die as your respawn point is now (again) in the starting room, so you have to run a long way if you have to respawn.
Instead try to get behind the corner to regenerate shield energy and use your hypo sprays to restore your lost health.
It is also advisable to actually your fallen comrades, as they have a long way to run when respawning.
I recommend using an energy shotgun as soon as Tosk and his minions leave his room, as it does the most damage and also stops him from spray killing you if shot from a short range (where it does most damage)
You can either start with Tosk himself or with the weakest drones and run up to the strongest.
I actually recommend someone going into Melee with Tosk while the rest of the team kills the other drones, as they are a lot more annoying than him, and you also hinder him from using his spray this way.
As soon as Tosk and his minions are dead, your BOFF will offer you to leave, DO NOT TAKE THIS OPTION, as you will really leave the instance, leaving your loot bag behind.
Instead enter the BOSS room, where your loot, and (with luck) your XII token waits for you.
As soon as you have grabbed your loot, you can leave.
Oh and donít fret if someone leaves the team:
You can do this mission as long as you have at least three people with two of them having
NOT A SINGLE INJURY