How do you think having 25% less points in space skill will affect pvp?
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Join Date: Dec 2007
12-28-2011, 07:37 AM
Originally Posted by
To entice new players to join in mass from January to F2P, Cryptic has decided to castrate, not literally but we're almost there, the old players who have invested so much time and CP to build one or more PGs almost invincible in ground and space.
They want to wink at the novices assuring them that they won't have to suffer the full force of more experienced players with skills focused on one type of combat.
But the choice to maximize the potential of a PG which pleases me more than others should be guaranteed to me by a game that I'm paying!
The result of this decision will be the certain abandonment of many PVPers skilled to perfection and the arrival, hoping Cryptic, a flood of noobs happy and excited to start all from the same basic, three quarters space and one quarter ground...
I think that sums it up quite nicely. Their logic is that its easier for players to compete when all the players have cookie-cutter builds.