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Lt. Commander
Join Date: Dec 2007
Posts: 120
# 23
01-06-2012, 11:26 AM
Quote:
Originally Posted by Dan_Trainor
How about group respawn?
When you die, you're a spectator until the last of your allies is killed, then the whole group respawns together.
For the current scale/maps we have now it'd be a good approach for a tourney. But, if you're trying to defend a starbase and after you kill the last of them, then they could as a group start right back where they'd left off? Or worse they don't kill the last guy so the rest of the team is stuck waiting to respawn?

Anyway it's kind of why I suggested the ship/boff injuries and repair times on them. It's an RP type reason to keep people from zerging non stop, and w/F2P there'd be plenty of zerging too.