PvP - Ideas to Add Substance
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Join Date: Dec 2007
01-06-2012, 10:37 PM
Territory control of systems with tactical rewards for the controlling faction.
This is the tried and true motivation for PVP.
Systems with rare type dilithium mines for a few % of warp core efficiency or power levels, ruins of ancient civilizations that give interesting bonuses, astrological phenomena, strange worlds with races that have unique technology or mental abilities.
Instead of laying down player created structures or what not though a simple facility or control structure would work, just hold it for the designated time and it switches to the controlling faction.
Would save a lot of testing and design time, although you could have decoration etc that changes with the faction without much trouble at all.