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Lt. Commander
Join Date: Dec 2007
Posts: 120
# 2
01-08-2012, 07:45 AM
Hi, I'm new to STO and this is my first post.

First I want to say that this is some great info, I've respec'd my VA already but I'll be using this info for a second respec in a week or two once I get the hang of the new system, and your post will be particularly useful.


I wanted to ask about the following:

Quote:
Originally Posted by Roach View Post
StarShip Energy weapon specialization
0points: Critical Chance: 2.5% Critical Severity: 50.0%
6points: Critical Chance: 2.5% Critical Severity: 50.0%
9points: Critical Chance: 2.5% Critical Severity: 50.0%

StarShip Projectile weapons specialization
0points: Critical Chance: 2.5% Critical Severity: 50.0%
6points: Critical Chance: 2.5% Critical Severity: 50.0%
9points: Critical Chance: 2.5% Critical Severity: 50.0%

Perhaps I've missed something, but adding points to these skills seems to do nothing on face value.

Is there maybe somewhere else that the effect would be noticed? I've got 9 points in both of these skills on live, and before I progress to my next respec - I'm curious about the above two skills and how they are supposed to work, and if the info above is an indication that they are possibly not working as intended, their values are not displaying correctly or lastly (and hopefully not accurate) they simply aren't worth the points?