Some new Skill Tree notes
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Join Date: Dec 2007
01-11-2012, 06:02 AM
Originally Posted by
your vessel cant have much skewing of certain numbers, the bonuses granted per skill point are the numbers to look at, their effect on your ship are the numbers not to look at. but the bonus in power to a system for example with engnie performance with 6 points as opposed to 9, will be accurate.
did you put the points in and check your stats in real time? or did u have to do this on tribble
thats gotta be a bug, putting points in the spec skill says it gives you a higher crit chance and crit severity, but not based on that.
I think the problem is there is no element in the User Interface where you actually see the crit chance and the crit severity fo ra particular weapon type. The only UI that even denotes anything about it presents the number that applies to all weapons, but not specific ones. T he only way currently to find out whether these skills work and what they add would be to check combat logs over statistically large enough series of attacks. That is not entirely easy, as you must eliminate factors like target speed and defense and the like. It's probably at least a two-man job (I believe both Nagorak and BigRedJedi used fleet mates for similar tests).