Ship interiors: the key to having more than 13 FEs in 2012?
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Join Date: Dec 2007
01-11-2012, 05:11 PM
Originally Posted by
The shows were more situated on the ships than on strange new worlds and the whole point is to advance story faster by using good, versatile sets.
Of course they were. And the shows were more dialog based than action based. In fact, I would say the shows were 90% dialog. But I guarantee you that if you make an MMO with 90% dialog missions that it wont attract a huge playerbase. And those missions definitely wont have any replay value.