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Join Date: Dec 2007
01-12-2012, 11:35 AM
The graphics guys (programmers) have been doing a lot of DX11 stuff of late. I know it's been a big chore, and they keep running into new issues, particularly on ATI cards. It wouldn't surprise me if they pulled it so they could work on it more before trying again.
As for Tessellation, it's a grand idea, and CAN look amazing. But objects have to be build with tessellation in mind. Shoving any old model into DX11 Tessellation does not yield great (or even mediocre) results. Often it's quite ugly in fact. As such, since STO's assets were not made with this in mind, it is unlikely that it will be added.