Nebula build (USS Stardancer)
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Join Date: Dec 2007
01-13-2012, 11:59 AM
I play Intrepid myself, but I will try to help you out on your consoles...
Science Consoles depend on what you have as Boff Powers
I noticed that you have: "Cmd. Science: Tractor Beam, Tachyon Beam, Gravity well, Photonic shockwave"
So I will start with Gravity Well. Gravity well is split between 2 consoles. Graviton Generator, Particle Generator. Gravitons increase the pull power while Particle increases the damage power...
For Tachyon Beam I would use collimators...and depending on where you have the Tachyon Detection Grid slotted you could use the console that assists in repel power...I forget which one that is off the top of head...