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Join Date: Dec 2007
01-18-2012, 08:33 AM
Originally Posted by
It is lower cost for companies to distribute their gigabytes of games via Pando networks instead of directly. Pando can also handle a much larger demand and simultaneous downloads. When you have most players on free to play games, that are playing for free, the bandwidth does cost money.
Example from a company's point of view: Would you rather pay 12 cents a gigabyte for your program being downloaded, or 3 cents (I don't know the exact costs, but it is a big difference) ? If each game is 2-5GB each, and you have millions of people downloading it, it adds up.
You can uninstall Pando in Windows control panel and not have to worry with it anymore until a next major update. Computer users should always be aware of the programs running on their systems, hence why Task Manager and Hijackthis are great resources. It is ultimately up to the end user to be proactive and responsibly take care of their property. No one else can make someone take care of one's own hardware.
I understand your frustration from a player AND tech support perspective. From a business and bandwidth perspective, I understand the reasoning for choosing Pando.
Pando has been universally labeled as bad a panda. Lotro users complained and in the end Codemasters hosted a Torrent.
why pay pando a fee when all u need is to smasha torrent up and it will take care of itself ?
companys need to learn to see easier solutions than going to the next crap to the other crap.
torrent for the win.