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Lt. Commander
Join Date: Dec 2007
Posts: 120
# 19
01-20-2012, 07:54 AM
I have some tricks to get costumes to work across species types but they're "hacky" and of questionable EULA status. I don't want to get a cease and desist like Pendra did. They don't use external software but do involve very creative manipulation of game systems. That's also how I made my signature.

I used to use demorecord a lot but it's slow. I now have one technique to transfer costumes across species lines, providing slider values are consistent, and another technique to completely disable all slider and species restrictions in the character creator. And a third technique to view NPC only costumes such as the EV suits seen in the F2P trailer.

This is done without decompiling the game files or using external software. It is done in-game. It does not allow you to actually save or create a costume that falls outside of normal restrictions but you can view it in the editor. For legal and technical reasons, I shouldn't say anything more than that.

But check this out: