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Lt. Commander
Join Date: Dec 2007
Posts: 120
# 2
01-27-2012, 11:34 AM
Having not toyed with the MVAE much myself, take this with a pinch of salt

Firstly I would be inclined to lose wither the DBB or the torpedo launcher up front. Go with one or the other and stick another DHC in the remaining slot. Aft, I would go all turrets. That just leaves you with fewer weapon types on which to focus your tactical powers.

From a staying alive standpoint, the engineering console that gives +35% shield capacity is a must, and maybe an armour or two in the other engineering slot(s). Three pieces of the borg set is a good base off of which to operate. Free heals are never a bad thing. Couple the borg console, deflector and engines with a high capacity shield (currently MACO is bugged, but when it's fixed it might be worth a look in).
Use your engineering boff slots for 2 copies of emergency power to shields, which can be chained back to back for a nice shield resist.
Also, tactical team is another great survivalist option for escorts as it automatically rebalances shields for 10 seconds at a greatly increased rate to what is achievable manually. Some builds it is feasable even to carry 2 copies for better uptime.

[Replace THY with BO if you prefer all energy]
So if i was in a MVAE I'd go:
TT1 THY2 APO1 CRF3
THY1 CRF1
TT1
EPTS1 EPTS2
HE1 TSS2 PSW1

You might also want to look at the standard advanced escort (you can put the multi vector console on it)

TT1 THY2 APO1 CRF3
THY1 CRF1 APO1
EPTS1 EPTS2
HE1 TSS2
SciTm1