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Lt. Commander
Join Date: Dec 2007
Posts: 120
# 782
01-29-2012, 07:46 AM
Originally Posted by The.Grand.Nagus View Post
I favor the content locust approach, personally, and think the author has a bias towards leveling, which I find to be a dumb and arbitrary method of progression compared to things like a meaningful gear curve and a game that is designed as a content factory, which is really what IPs like Star Trek, Star Wars, super-hero IPs, and most fantasy settings are.

It's more important to me to have another campaign to play with monthly than it is to have a big open world to progress through via leveling.