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Lt. Commander
Join Date: Dec 2007
Posts: 120
# 30
02-01-2012, 03:20 PM
Quote:
Originally Posted by Quiiliitiila
Sure you can state your opinion! That's fine; but when you do, please try and back it up with something constructive.

You merely stated that you think weapon scaling would be unrealistic. You said this without offering one reason why and seemingly ignoring the rest of the discussion that went on surrounding the topic you addressed.

Can you refute the reasons we have listed as to WHY weapon scaling would in-fact be realistic for the 25th century? More specifically can you refute why it would be even more realistic for the KDF with their varied species?

I apologize if I was terse, but it's hard to have a discussion with someone who does not bring anything to the table other than "I don't like it... It's unrealistic" and does not explain why.

-Quiiliitiila
With all due respect.
My point was not to make this game more unrealistic than necessary.

In any Star Trek series have you ever seen a Rifle, or other pices of equipment scaled to the person using it?
Not everyone carries his/her personal weapons all day around and weapons are usually stored in secured weapons stores or lockers on every starfleet ship.
Wouldnt it be a bit complicated to find everyone a fitting weapon every time the captain calls red alert?

Of course not, this equipment is standardised. I know some MK I weapons can be replicated, but most other weapons not.
How would you refuel them, would you reload them with bigger bullets, bigger energy cells, or the same as smaller versions have.
How comes that bigger versions do just the same damage as smaller version, althrough there is more room for (fill in some damage producing technobrabble stuff)?

No i wouldn't like to see scaling Weapon models they would just make the game even more unrealistic then necessary.


Live long and prosper.