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Lt. Commander
Join Date: Dec 2007
Posts: 120
# 244
02-06-2012, 01:23 PM
Originally Posted by Red_1999
Do these figures "cap?" For example, on my engineer with the Warp Theorist trait, will I be getting a bonus if I boost Warp Core Potential from level 7 to 9, resulting in a stat of +109, or will it stay at +99? What about Efficient Captain?

BTW, this is really awesome. I've only been on STO a month and trying to piece together the calculations myself for the past two weeks or so. It's nice to see at least some of my theories have been validated, and thanks for making this neat tool!
Cryptic generally doesn't hard cap anything as a rule. . What they will is use diminishing returns with skills bonus total. Or they will limit the number of things sources of buffs (i.e. slotted DOFF/BOFFS or Console slots). Basically so long as you as able to add to the skill bonus total, you'll get some benefit from it.

I don't think they'd added sort of soft cap to the ship power skills. The sources for skill bonus are limited. (i.e. Captain and slotted Boff traits and ranks in Captain skills)