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Lt. Commander
Join Date: Dec 2007
Posts: 120
# 22
02-07-2012, 02:23 AM
  • The Federation has an entirely different Shipbuilding ethos than the Empire, Carriers are not faction-appropriate. Starfleet builds Cruisers for Exploration, Science Vessels for research, and Escorts for defense. Carriers are strictly weapons of aggression, they have no scientific, diplomatic, or exploratory value. Starfleet builds all it's vessels with peacetime uses in mind. Carriers don't have any that aren't better filled by other ships already anyway.
  • Federation fighters are all warp-capable, long-range craft, with heads, bunks, and replicators, Carriers aren't necessary for them to operate effectively.
  • The Empire has an entirely different view of death than the Federation does. Klingons desire death in battle it's one of the few ways to earn an honored place in Sto'Vo'Kor. Starfleet seeks to avoid it if at all possible. And without the plot armor that was always available to the main casts of the series (last minute beam-outs, ejections, etc..), the attrition rate of Starfleet Fighter Pilots would be unacceptable.
  • Considering the shields and firepower of mainline vessels, Fighters are rarely the best option. Sending Fighters against a BoP is like sending speedboats with crews armed with handguns against a modern Submarine with a Titanium Hull. The Speedboats won't do any damage, the Sub can destroy them all easily, or evade them entirely, either way, the speedboats aren't going to win. There's a reason why very few KDF Carrier Jockeys use Fighters, and a great many use BoPs.
  • Shipwise, parity matters very little. What matters is how the ships are used. I, for example, use a a Science Officer in a Nebula to hunt down and destroy Carriers. In spite of their pets, in spite of their hulls and shields, the U.S.S. Eisenhower tends to wipe the floor with them, especially if I have a good wingman in an Escort.
  • As far as playstyles go, that's not really an argument. Carriers are freely available if you get a Klingon to the cap, or for C-Points if you're impatient. You could roll Joined Trill and pretend to be a spy for the Federation if you like, there's nothing wrong with rolling a Klingon if you want to play a Carrier, hundreds of people have done just that.

This is the most reasonable I have ever been on the subject of a Federation Carrier. I don't want to bring out the big guns, but I will if you make me.