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Lt. Commander
Join Date: Dec 2007
Posts: 120
# 14
02-07-2012, 09:29 AM
Quote:
Originally Posted by ZeroNavigator
Its done throug a trigger. One of the conditions of the trigger shows - Dialogue prompt reached. When I chose it and try to chose a dialogue it says that no dialogues available. And under dialogues I have a lot of them already there created.
triggers don't work with regular dialogues in the story tab. They only work with optional non-objective dialog popups placed on the map: Those blue icon talk things.

You can have many dialogs listed, but it won't recognize any unless they are tied to the map-based dialog objects.