Killing off an informer.
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Join Date: Dec 2007
02-08-2012, 03:13 AM
No, because you can't hide contacts and enemy groups. We were told that it's because if we could hide contacts we could make missions which couldn't be completed, but that honestly makes no sense.
We can hide interacts and those could just as easily make a mission that couldn't be completed, but they don't because the only hide options available for them are Objective Complete. The same thing could easily be done with a contact or enemy group, and certainly hiding a contact/group that is not even part of the storyline wouldn't cause any danger of the mission being broken.
Therefore, I assume there is some sort of technical limitation that prevented that option in the past, and I very much hope that will change in the future. It would make these sorts of things much easier and prevent the need to use absurd work arounds like invisible walls or dropping the contact through the floor.